Wednesday 7 July 2010

3 Willow Road, Hampstead, London NW3


Famous as the house Goldfinger built for himself and his family in 1938 it is the central house in a terrace of three. There was a major battle with the planners and local residents to get the houses approved - they replaced a terrace of run down cottages. Sounds as though conservation was the same big issue - the finishes probably reflect this in the use of brick (unlike the other white rendered modernist houses that were going up in Hampstead by Amyas Connell, Maxwell Fry etc). The rhythm of the front elevation is particularly nice.

by stevecadman on Flickr

It is smaller in scale inside than I expected, but having said that, a masterpiece of spatial organisation and storage planning: circulation spaces are kept small but well lit and brightly painted - a scarlet walled stairwell another surprise - leaving the living and bedrooms well proportioned and high ceilinged. Flexibility rules on each floor with dividing folding doors and spaces leading one into another. Fascinating to see the study where Goldfinger worked with all the job files still on the shelves.


Amyas Connell's Frognal House, front/flank view...


...and the back.

Detailing everywhere is high quality - my favourite being the steel door frame and architrave that is used throughout, plus the unobtrusive but generous storage designed in everywhere. The sense of it being a family home is very strong with as much thought given to the childrens' rooms and furnishings as to the main reception rooms. Light floods in everywhere and a sense of rationality and warmth pervades...enhanced by the collections of paintings, small sculptures and found objects etc that reflect the family's life.

Unfortuately we were not allowed to take photos of the interior, nor is it possible to get into the lower level as that is now used as a flat for the N.T caretaker.

For a very entertaining insight into Goldfinger see Gillian Darley's review for Nigel Warburton's book about him in London Review of Books.

Text and all images by Leo Noble except front view of Willow Road by stevecadman on Flickr.

Tuesday 6 July 2010

I'm in a forest. I see trees.

Have been picking up some interesting links this week from Geoff Manaugh's BLDGBLOG including an interview where Manaugh discusses the architectural side of J G Ballard's novels and a history of text-only adventure games, the link to which I'm afraid I can't now track down.

I was a big fan of this type of game in the 1980s and still find the idea of them, the language they used and the atmosphere they evoked to be quite mesmerizing. There seems to be a fair bit of commentary out there should you wish to know more but a talk given by one of the key game designers - Scott Adams - would be a good place to start.

One thing Manaugh observes in Ballard's work is how the settings are defined more by the lack of detail they contain than the quantity - or specificity - of it... and I think this applies equally to the world in which text adventures take place, where often very little is said and your imagination is allowed a greater liberty to invent than is the case, for example, in traditional descriptive prose.

Another good link I got from BLDGBLOG was to the Archigram Archival Project - organised under the auspices of the University of Westminster.

Now I had it firmly (and obviously erroneously) in my mind that Archigram hated architectural drawing, distrusting it's sinister charms and establishment wiles, whereas infact they were bloody good at it and created some wonderful images with their Rotring pens, and even some quite buildable looking curvy brutalism...Take this Ron Herron project, for example. Mondial House actually looked a bit like this.